Learn the campaign process · not a model knob
Kill → bank → 3/3
Campaign process jargon · close dead ends, keep building blocks, then seal
This is process discipline, not an optimizer hyperparameter. Under the fair clock, the stack only advances after a kill, a bank, and a seal — in that order.
One-line definition
Kill = stop a dead end · Bank = keep a passed component · Seal = 3/3 seeds vs F1_seal
Beat 01
Kill
Close the dead end. Stop spending compute.
Beat 02
Bank
Keep a promote-screen pass as a block.
Beat 03
Seal · 3/3
Compose the recipe. Three seeds vs F1_seal.
Beat 01 · Kill — Close the dead end. Stop spending compute.
Bank ≠ full claim. Seal numbers live on the report / NUMBERS_CANON — this page teaches the order.
Use Play or Step to walk beats; walkthrough cards below sync via data-beat.
Wrong order fails
Sealing before kill/bank confounds the story: you cannot know which ingredient earned the clock. Ablations and baselines come first. Compose only after dead ends are closed and components are banked.
Predict · Can you seal a full recipe before banking B32?
You can run it — but the campaign rule is: bank components that passed promote screens, kill lines that miss quality or under-baseline speed, then seal 3/3 vs F1_seal. Order is process discipline, not a GPU flag.
Kill — close the dead end
A kill ends a line under the fair clock. Quality miss, quality without under-baseline speed, or a time-tax fail — all count. The point is to stop spending GPU on a closed path.
Not a claim. A kill is evidence of what failed. It does not mint ΔT%.
claim_muon_par— final val 3.386130; never crossed → quality miss → speed N/A.claim_muon_wsd— quality HIT (~3.376 terminal); T ≈ 3.899 h ≈ 0.8% slower than F1_seal (3.866 h) → quality without speed.- Dual-polar split-QKV — ~+0.015 CE, time ratio ≈ 1.026 → CE edge eaten by step tax.
- Tier A (mom / Adam WD / warmdown screens) — 5/5 NO-GO; defaults stay.
Bank — keep the building block
A bank keeps a component that passed promote screens. Systems path, timing-cheap split — real CE/time evidence at short horizon. Still not a full-horizon under-baseline recipe.
Bank ≠ claim. Through 2026-07-14: bank existed; 0 under-baseline full recipes yet.
- B32×accum16 — ~6% faster core step-time vs B16 path (tokens/update fixed).
- Timing-cheap split-QKV — MECH-REPEAT @800; persistence seal Research-W4 seed 5151 @2400.
- Closed NO-GOs stay closed: dual-polar, muon_lr 0.025, NS6, late EMA-as-train-CE, Tier A variants.
Seal · 3/3 — only then claim evidence
A seal freezes full-horizon numbers after the composed recipe runs. 3/3 means the candidate first-crosses on three seeds against sealed F1_seal (3.866 h on Clock-W) — not against joint-QKV stock.
| Seed | Candidate T | vs F1_seal | Joint stock |
|---|---|---|---|
| 1337 | 3.553 h | +8.1% | never crossed · ΔT% N/A |
| 2029 | 3.567 h | +7.7% | never crossed · ΔT% N/A |
| 4242 | 3.511 h | +9.2% | stock arm not run · ΔT% N/A |
Mean cand T ≈ 3.544 h · mean ΔT% ≈ +8.3%. Source: NUMBERS_CANON.
Hedges / non-claims
Not claimed. Not an official NoCap win. Why each clause.
Published ΔT% is vs sealed F1_seal only. Matched candidate-vs-stock first-cross ΔT% = N/A.
No published % vs historical notebook F1. Numbers on this page come from NUMBERS_CANON / FAILURE_LEDGER — invent nothing.
Lit vs process. This page teaches kill → bank → seal. It does not invent optimizer or systems papers. B32×accum and timing-cheap split enter as banked components; Keller Muon / Modded-NanoGPT stay attribution links. Sealed ΔT% lives on the report — not as a process % here.
Related
- Report · Kill → bank → 3/3 insight
- b32-systems-explained.html — banked systems path
- qkv-explained.html — what Query / Key / Value are
- split-qkv-explained.html — banked architecture
- f1-seal-explained.html — public denom (what seal is vs)
- seeds-explained.html — 3/3 multi-seed seal bar
- not-claimed-explained.html — why the public hedge (matched ΔT% N/A)
- FAILURE_LEDGER — kills and non-claims
- CAMPAIGN_OVERVIEW — causal story
- FAIR_CLOCK — how speed is measured
- GLOSSARY · Kill / Bank / Seal
- muon-explained.html — algorithm primer (not this process)
- Intro · Read more · DOCS_INDEX
- anim-review-concepts.html#kill-bank-seal — teach-beat demo (L1)